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Concept Index

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Index Entry Section

A
abstract class2.3.4 Abstract Classes
advanced messaging5. Advanced Messaging
allocating objects3.1 Initializing and Allocating Objects
AppKit1.4.3 A Word on the Graphical Environment
assertion facilities6. Exception Handling, Logging, and Assertions
assertion handling, compared with Java6.4 Comparison with Java
assertions6.3 Assertions

B
base library8. Base Library
basic OO terminology1.1.1 Some Basic OO Terminology
bundlesB. Application Resources: Bundles and Frameworks
bycopy and byref type qualifiers7.4.1 Protocol Type Qualifiers

C
categories4.4 Categories
class cluster2.3.5 Class Clusters
class, abstract2.3.4 Abstract Classes
class, root2.4 NSObject: The Root Class
classes2.3 Classes
client/server processes7.2 The GNUstep Solution
cluster, classes2.3.5 Class Clusters
compilation, conditionalE.1 Conditional Compilation

D
differences and similarities, Objective-C and C++C. Differences and Similarities Between Objective-C, Java, and C++
differences and similarities, Objective-C and JavaC. Differences and Similarities Between Objective-C, Java, and C++
directory layout1.4.4 The GNUstep Directory Layout
distributed objects7. Distributed Objects
distributed objects7.2 The GNUstep Solution
Distributed Objects Name Server, GNUstep7.2.5 GNUstep Distributed Objects Name Server
distributed objects, client code7.2.1 Code at the Server
distributed objects, client code7.2.2 Code at the Client
distributed objects, error checking7.5 Error Checking
distributed objects, example (no error checking)7.3 A More Involved Example
distributed objects, using a protocol7.2.3 Using a Protocol

E
error checking, distributed objects7.5 Error Checking
exception facilities6. Exception Handling, Logging, and Assertions
exception handling, compared with Java6.4 Comparison with Java
exceptions6.1 Exceptions

F
filesystem layout1.4.4 The GNUstep Directory Layout
forward invocation, distributed objects7.4.2 Message Forwarding
forwarding5.3 Forwarding
frameworksB. Application Resources: Bundles and Frameworks

G
game server example7.3 A More Involved Example
garbage collection3.2.3 Garbage Collection Based Memory Management
gdomap7.2.5 GNUstep Distributed Objects Name Server
GNUstep base library1.4.1 GNUstep Base Library
GNUstep Make packageF. Using the GNUstep Make Package
GNUstep make utility1.4.2 GNUstep Make Utility
GNUstep, what is?1.4 What is GNUstep?
graphical programming1.4.3 A Word on the Graphical Environment
gsdocA. The GNUstep Documentation System
GUI1.4.3 A Word on the Graphical Environment

H
history of NeXTstep1.3 History
history of Objective-C1.3 History
history of OpenStep1.3 History

I
in, out, and inout type qualifiers7.4.1 Protocol Type Qualifiers
inheritance2.3.1 Inheritance
inheriting methods2.3.2 Inheritance of Methods
instance variables, referring to2.5.2 Referring to Instance Variables
interface4.1 Interface

J
Java and Guile, programming GNUstepD. Programming GNUstep in Java and Guile

L
layout, filesystem1.4.4 The GNUstep Directory Layout
logging6.2 Logging
logging facilities6. Exception Handling, Logging, and Assertions
logging, compared with Java6.4 Comparison with Java

M
Make package, GNUstepF. Using the GNUstep Make Package
make utility, GNUstep1.4.2 GNUstep Make Utility
memory deallocation3.1.3 Memory Deallocation
memory management3.2 Memory Management
memory management, explicit3.2.1 Explicit Memory Management
memory management, garbage collection based3.2.3 Garbage Collection Based Memory Management
memory management, OpenStep-style3.2.2 OpenStep-Style (Retain/Release) Memory Management
memory management, retain count3.2.2 OpenStep-Style (Retain/Release) Memory Management
message forwarding, distributed objects7.4.2 Message Forwarding
messages2.2.2 Messages
messaging, advanced techniques5. Advanced Messaging

N
naming constraints2.7 Naming Constraints and Conventions
naming conventions2.7 Naming Constraints and Conventions
NeXTstep, history1.3 History
NS_DURING macro6.1 Exceptions
NS_ENDHANDLER macro6.1 Exceptions
NS_HANDLER macro6.1 Exceptions
NSAssert macro6.3 Assertions
NSAssertionHandler class6.3 Assertions
NSConnection class7.2 The GNUstep Solution
NSDebugLog function6.2 Logging
NSException class6.1 Exceptions
NSLog function6.2 Logging
NSObject2.4 NSObject: The Root Class
NSProxy class7.2 The GNUstep Solution
NSRunLoop class7.2 The GNUstep Solution
NSUncaughtExceptionHandler6.1 Exceptions
NSWarnLog function6.2 Logging

O
object interaction, remote objects7.1 Object Interaction
object-oriented programming1.1 What is Object-Oriented Programming?
Objective-C and C++, differences and similaritiesC. Differences and Similarities Between Objective-C, Java, and C++
Objective-C and Java, differences and similaritiesC. Differences and Similarities Between Objective-C, Java, and C++
Objective-C, history1.3 History
Objective-C, what is?1.2 What is Objective-C?
objects2.2 Objects
objects, initalizing and allocating3.1 Initializing and Allocating Objects
objects, working with3. Working with Objects
oneway, type qualifier7.4.1 Protocol Type Qualifiers
OpenStep complianceE. GNUstep Compliance to Standards
OpenStep, history1.3 History
OS X compatibilityE. GNUstep Compliance to Standards
out, type qualifier7.4.1 Protocol Type Qualifiers
overriding methods2.3.3 Overriding Methods

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